Quote:Originally posted by Chronoscender:A patch already? Didn't the game just come out a week or two ago?Is that list of changes a complete list? If so. (F10/F12)- Non-hostile AI's will now go hostile much sooner if shot.- Eliminated monitor resyncing during level transition and savegame loads.- Increased the headshot damage multiplier for the pistol.(My take: Silenced Assassin's pistol - cheaper sniper.- Increased the damage of the stun prod.(My take: I never used it in DX, for crissake) Go Here To Download I'll cope, tho.)- Added quicksave/quickload keys. The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens).(My take: In theroy this is good for me, but I got used to the old one. Added buttons for installing weapon mods and biomods. Right-clicking will now swap items in the inventory and toolbelt screen. This can massively improve performance, especially at higher resolutions.(My take: Totally makes me able to run at 1280x1024.)- Shrunk all text sizes.(My take: Not bad)- Reworked mouse-based UI control within the inventory and biomod screens. Correction, only had lag problems, but reloading the map fixed it)- Adjusted the HUD so that it is pushed toward the edges of the screen.(My take: I didnt mind it small, but some did, so thats cool)- Added option for turning all shadows off. (My take: Eh.)- Adjusted mouse movement to eliminate feeling of "lagginess".(My take: Never experienced any lag and I didnt change the mouselag. Just a heads up that Ion Storm just released patch v1.1 for DX:IW.Changes contained within the v1.1 patch:- Defaulted Bloom to off when starting a new game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |